{"id":41419,"date":"2020-11-27T07:23:00","date_gmt":"2020-11-27T13:23:00","guid":{"rendered":"https:\/\/blogs.uninter.edu.mx\/ESCAT\/?p=41419"},"modified":"2020-12-09T20:32:59","modified_gmt":"2020-12-10T02:32:59","slug":"toy-story-y-la-revolucion-de-la-animacion","status":"publish","type":"post","link":"https:\/\/blogs.uninter.edu.mx\/ESCAT\/index.php\/toy-story-y-la-revolucion-de-la-animacion\/","title":{"rendered":"Toy Story, la revoluci\u00f3n de la animaci\u00f3n digital #Dise\u00f1os #Uninter"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><a href=\"https:\/\/www.facebook.com\/EscatUninter\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/ESCAT-2-902x1024.png\" alt=\"\" class=\"wp-image-40931\" width=\"160\" height=\"182\" srcset=\"https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/ESCAT-2-902x1024.png 902w, https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/ESCAT-2-264x300.png 264w, https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/ESCAT-2-768x872.png 768w, https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/ESCAT-2-1353x1536.png 1353w, https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/ESCAT-2.png 1787w\" sizes=\"auto, (max-width: 160px) 100vw, 160px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>Toy Story provino del tercer cortometraje de Pixar, \u2018Tin Toy\u2019, un corto de cinco minutos que muestra la visi\u00f3n del mundo desde la perspectiva de un juguete.<\/p>\n\n\n\n<!--more-->\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/rawcdn.githack.com\/arake-code\/toyok\/f5911a1325e5285282f200b0200588c4d98e4606\/BASE-desktop-toyStory-OK-v4_desk.png\" alt=\"toy story\"\/><figcaption>Fue&nbsp;el primer corto de animaci\u00f3n generado<br>por ordenador en ganar un \u00d3scar&nbsp;en 1989<\/figcaption><\/figure>\n\n\n\n<p>Tras realizar varios cortos de prueba de no m\u00e1s de cinco minutos, comenz\u00f3 la producci\u00f3n del largometraje. Se enfrentaban a un reto hist\u00f3rico de 77 minutos con un presupuesto de 30 millones de d\u00f3lares (el m\u00e1s bajo de todas las pel\u00edculas de Pixar) y un equipo de 100 personas de las cuales menos de la mitad hab\u00eda tocado un ordenador.<\/p>\n\n\n\n<p><strong>El Proceso de Creaci\u00f3n<\/strong><\/p>\n\n\n\n<p>Para el proyecto se aprovecharon h\u00e1bilmente todos los perfiles profesionales que ten\u00eda la empresa y se mezclaron el proceso creativo anal\u00f3gico y el digital. Desde el boceto a mano hasta el procesado de la imagen final en una granja de ordenadores.<\/p>\n\n\n\n<p><strong>El storyboard o guion gr\u00e1fico<\/strong><\/p>\n\n\n\n<p>Es la base de toda pel\u00edcula, en la que se plasma la historia que se quiere contar y c\u00f3mo se va a explicar, detallando cada plano para planificar la estructura del film.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/rawcdn.githack.com\/arake-code\/toyok\/f5911a1325e5285282f200b0200588c4d98e4606\/BASE-desktop-toyStory-OK-v6_desk.png\" alt=\"toy story\"\/><figcaption><strong>Se dibuja a mano escena por escena<\/strong>, como si fueran vi\u00f1etas de c\u00f3mic, que se muestran una tras otra y que servir\u00e1n de guion y base para todos los que trabajan en la pel\u00edcula<\/figcaption><\/figure>\n\n\n\n<p><strong>El modelado<\/strong><\/p>\n\n\n\n<p>Los modeladores 3D generan los objetos y personajes de la pel\u00edcula mediante el ordenador. Para ello, se basan en planos detallados en el caso de los objetos y en modelos de arcilla para los personajes o formas m\u00e1s org\u00e1nicas.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/rawcdn.githack.com\/arake-code\/toyok\/f5911a1325e5285282f200b0200588c4d98e4606\/BASE-desktop-toyStory-OK-v7_desk.png\" alt=\"toy story\"\/><\/figure><\/div>\n\n\n\n<p><strong>Animaci\u00f3n y rigging<\/strong><\/p>\n\n\n\n<p>En esta etapa del proceso se da vida a los personajes y se les dota de movimiento como si se tratara de marionetas. El equipo de animaci\u00f3n para Toy Story se compon\u00eda de 27 animadores que, para hacer que los personajes fueran lo m\u00e1s realistas posible, se grababan entre ellos para luego copiar el movimiento.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/rawcdn.githack.com\/arake-code\/toyok\/f5911a1325e5285282f200b0200588c4d98e4606\/BASE-desktop-toyStory-OK-v8_desk.png\" alt=\"toy story\"\/><figcaption>Previamente se graban las voces con los actores de doblaje para luego poder ajustar el movimiento de los personajes en 3D a sus expresiones y frases lo mejor posible<\/figcaption><\/figure>\n\n\n\n<p><strong>Luces, colores y texturas<\/strong><\/p>\n\n\n\n<p>El toque final a las im\u00e1genes se lo dan los iluminadores y los coloristas, quienes aportan el ambiente y el realismo a los vol\u00famenes. Utilizan como referencia un guion de color de toda la pel\u00edcula escena por escena pintada a mano, similar al storyboard.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/rawcdn.githack.com\/arake-code\/toyok\/f5911a1325e5285282f200b0200588c4d98e4606\/BASE-desktop-toyStory-OK-v10_desk.png\" alt=\"toy story\"\/><figcaption>Determinan c\u00f3mo se iluminar\u00e1 cada momento de la historia y su estructura general de color. Gracias a ese guion observan la&nbsp;<strong>progresi\u00f3n de la luz y el color a lo largo de la pel\u00edcula<\/strong><\/figcaption><\/figure>\n\n\n\n<p><strong>Layout y render<\/strong><\/p>\n\n\n\n<p>Es la \u00faltima fase de la producci\u00f3n. Aqu\u00ed los elementos tridimensionales se transforman en las im\u00e1genes en dos dimensiones que conformar\u00e1n la pel\u00edcula.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/rawcdn.githack.com\/arake-code\/toyok\/0738e666bcf60bd4e44aee80da6d454eafd1a1a8\/BASE-desktop-toyStory-OK-v11_desk.png\" alt=\"toy story\"\/><figcaption>Se fijan las c\u00e1maras para cada una de las escenas y se simula la animaci\u00f3n y el entorno de los personajes<\/figcaption><\/figure>\n\n\n\n<p>Desde la firma del contrato con Disney, tardaron cuatro a\u00f1os en dar forma a la que fue una aut\u00e9ntica revoluci\u00f3n de la industria de la animaci\u00f3n. A\u00f1os de dibujos, programaci\u00f3n y entusiasmo para conseguir abrir un nuevo camino.<\/p>\n\n\n\n<h6 class=\"wp-block-heading\">Fuente: <a href=\"https:\/\/stories.lavanguardia.com\/cultura\/20201122\/29860\/toy-story\">La Vanguardia <\/a><\/h6>\n\n\n\n<p class=\"has-text-align-right\"><a href=\"https:\/\/universidad.uninter.edu.mx\/carreras\/LADD\">Licenciatura en Animaci\u00f3n y Dise\u00f1o Digital<\/a><\/p>\n\n\n\n<p class=\"has-text-align-right\"><a href=\"https:\/\/blogs.uninter.edu.mx\/ESCAT\/index.php\/category\/animacion-y-diseno-digital\/\">M\u00e1s noticias sobre Licenciatura en Animaci\u00f3n y Dise\u00f1o Digital&#8230;<\/a><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/uninter.edu.mx\/\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"155\" src=\"https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/3-1024x155.png\" alt=\"\" class=\"wp-image-40933\" srcset=\"https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/3-1024x155.png 1024w, https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/3-300x45.png 300w, https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/3-768x116.png 768w, https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/3-1536x232.png 1536w, https:\/\/blogs.uninter.edu.mx\/ESCAT\/wp-content\/uploads\/2020\/11\/3-2048x309.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Toy Story provino del tercer cortometraje de Pixar, \u2018Tin Toy\u2019, un corto de cinco minutos que muestra la visi\u00f3n del mundo desde la perspectiva de un juguete.<\/p>\n","protected":false},"author":22,"featured_media":41420,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,10,26],"tags":[210,257,32,1998,31,37],"class_list":["post-41419","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-animacion-y-diseno-digital","category-disenos","category-noticias","tag-animacion","tag-digital","tag-escat","tag-toy-story-2","tag-uninter","tag-universidad-internacional"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.8 - 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